Augmented Reality in automotive — OEMs vs. aftermarket Head-Up Displays

Here I concluded that Head-Up Displays (HUDs) in the automotive sector are currently the only commercially available consumer application of Augmented Reality (besides smartphones, tablets, and similar non-AR specific devices). Based on this, I have explored here the state of HUDs in the OEM and aftermarket. Conclusion The available HUDs are not as reality augmenting as they could be HUDs’ product value is limited OEMs will dominate the market in the long-run through AR windshields Current competitive landscape looks advantageous for aftermarket, but investment is not recommended There are two manufacturing categories. OEMs and the aftermarket. These segments are split into two technologies (Augmented Reality HUDs and Holographic HUDs) and two feature categories (Dashboard HUDs and Smart HUDs). Augmented Reality (AR) HUDs project information on the car’s windshield or onto a separate device in front of the windshield. Dashboard HUDs display only basic driving-related information such as speed or navigation and Smart HUDs integrate functions familiar from our smartphones such as notifications or gesture control. This market is as follows. We have several AR Dashboard HUDs (lower left quadrant) in the aftermarket and from OEMs. There are no Smart AR HUDs from OEMs but several in the aftermarket (lower right quadrant).